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Born: 29 December 2004
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Joined: 21-December 17
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Local Time: May 28 2018, 03:10 AM
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Apr 19 2018, 07:47 PM
I still need to figure out how to upload art, so this is just a placeholder until I do.
Apr 19 2018, 07:36 PM
(all credit goes to artist)Figure:
Lorcan is broad-shouldered and very muscular. Height:
What Lorcan lacks in magic, he makes up with his muscularity and skill with weapons. However, he hasn’t completely lost touch with his Shar heritage; he mainly utilizes throwing stars and small knives as his primary weapons of choice.
(See history for why Lorcan doesn’t have the out-of-control powers that most male Shar have.)History:
When Lorcan was born, his mother was horrified to find him to be male, but she did not have the heart to kill him. So instead, she cast him away, onto a river. A N’vaen sorceress named Ezra, travelling close to the same river, found Lorcan screaming, crying, and causing a ruckus at the bank of it; in his fit of rage, he was controlling animals—causing them to fly, kill each other, go into a mating frenzy with animals of another species.
The N’vaen, recognizing Lorcan as as male Shar and with the vision of him as her son, cast a sleeping spell on the babe and took him into her arms. It struck her that he strongly resembled her deceased pairbond, Larcona, so at once she named him “Lorcan.”
Ezra took him back to her home in Kurai and the first thing she did was research; she needed to find a way for Lorcan to control his power. There was no way that she was going to be able to do so, so the sorceress did the next best thing:
She took his power away.
Lorcan grew up knowing that he was a male Shar; he never knew why he didn’t have their powers. Ezra raised him, trained him, schooled him, and eventually let him go, but the N’vaen never told Lorcan why he was not out of control.Personality:
Kind and outgoing, Lorcan is someone that goes out of his way to be kind to others. This demeanor has made him quite the ladies’ man—both because of his appearance and his mannerisms.
Apr 17 2018, 04:36 PM
Name: Ali’ana Kamui
Appearance: Ali’ana is blood-red with rough skin and is large for an Akkorokamui—ninety feet long, with enormous tentacles that sprout from her lower body; those tentacles are strong enough to snap entire ships in half. Her eyes are a dull gray and have been mistaken for large stones before. Her large mouth—lined with rows of sharp teeth—is only known when the observer is about to become her next meal. The fin, pointed and flat, that adorns her head takes up about a fifth of her body; it is blunt despite its sharp appearance, though.
Abilities: Like the rest of her kind, Ali’ana is extremely strong and agile in the water; if she wishes to do so, she can decimate entire ships. She can also swim quickly in long bursts of speed, and if overpowered, can create a jet-black ink that masks her escape. However, something that is rare for her kind (and for her age) is Ali’ana’s ability with water magic. She can control currents, create whirlpools, and even bring about tidal waves.
Weaknesses: Due to her extremely large size and her water reiatsu, Ali’ana has to have a colossal intake of food to sustain herself; in other words, she has to constantly hunt for food. Only when she has satisfied her needs or even excelled them (which is very rare), is the time that she can use her water reiatsu.
Apr 15 2018, 04:16 PM
Young AdultAppearance: Height:
At twenty-four hands, Thaurynn is very tall for her age.Abilities:
In Thaurynn’s arsenal are blood and dark elemental magics. If threatened, or just incredibly pissed off, Thaurynn will use her dark elemental reiatsu to drain the energy from, poison, or corrupt him or her; she will use her blood magic to twist his or her limbs around—or even slow down or speed up his or her blood flow.Personality:
“Hot-headed” and “temperamental” may be two words often used to describe Thaurynn—she is prone to fits of rage—but “charming” is the one used the most. She can talk a Zebra out of its stripes, so to speak because she knows how to appeal to what others want.
Never one to back down from a confrontation, Thaurynn is extremely stubborn as well; she will defend her family to the very end, as well as some rare friends that earn her loyalty.Weakness:
Apr 14 2018, 08:49 PM
Shifting GeneAppearance: Human Form:
(All credit goes to artist)Height In Human Form: 5’ 8”Dragon Form:
(All credit goes to artist)Height In Dragon Form: 20’ at the shoulderWingspan In Dragon Form: 40'Weredragon Form:
In her Weredragon form, Josephine has membranous wings that are rather weak and cannot sustain flight for any period of time. Unlike other Weredragons, she is a quadruped and has four gray-green legs that support a faded jade body; due to her curse, a few of the scales are a glimmering emerald. Josephine’s head is like a dragon’s, but she retains her bright green eyes and curved, Weredragon-esque horns. Height In Weredragon Form: 7’ at the shoulderWingspan In Weredragon Form: 13 ½’ Abilities:
Josephine has a very strong affinity with Earth. She can create miniature earthquakes that rattle the ground around her and can control rocks, trees, and plants as well. Minor illusions are also in her range of abilities, but Josephine mostly uses her illusion magic to conceal the claws and horns that come with the Weredragon virus.
The Weredragon virus allows for Josephine to run faster and lift more weight than most, along with having more stamina. Due to the fact that Josephine changes to a quadruped instead of a biped because of a mutation of the Weredragon virus (the Weredragon that bit her was cursed), her change is a lot more painful and that is why she despises changing into a Weredragon. She has developed a high pain tolerance because of it, but it still feels like something is ripping itself out of her skin. In her Dragon form, her powers are the same; however, she is much stronger, is able to fly, and can breathe green fire.Personality:
Blunt is the best word to describe Josephine. She does care for being gentle with her words due to living on the streets for so long. No matter the sensitivity of the person she is talking to, Josephine will present her opinion on the matter; she doesn’t pull punches, so to speak. History:
Josephine had a normal life until she was bitten by a feral Weredragon at ten. She kept her abilities a secret from her parents, but they soon found out and subsequently kicked her out. Living on the streets was hard, but she survived and was stronger—albeit more harsh with her words and standoffish when she wasn’t speaking—for it.